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AI Insights · Timothy · January 2022

Top 5 Three Kingdoms Games on Android in Poland - Q4 2021

This article reviews the performance of the top 5 Three Kingdoms games on Android in Poland during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.

Top 5 Three Kingdoms Games on Android in Poland - Q4 2021

During Q4 2021, the top 5 Three Kingdoms games on Android in Poland showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.

Dynasty Origins: Conquest from Yoozoo (Singapore) Pte. Ltd saw fluctuating weekly revenue, starting strong with $1.1K and peaking at $1.8K in the week of November 29. However, it experienced a significant drop in subsequent weeks, ending the quarter at around $303. Weekly downloads for the game were initially high at 1.8K in late November but plummeted to negligible numbers by the end of December.

Dynasty Heroes: Samkok Legend published by Forever Entertainment Limited, maintained a relatively steady weekly revenue throughout the quarter. It started at $76 and saw slight fluctuations, peaking at $108 in mid-November and ending at $74 in the last week of December. Weekly downloads were minimal, with the highest being 77 in mid-October. Active users showed a peak of 65 in mid-October before dropping off significantly by the end of the quarter.

IDLE Warriors: Three Kingdoms by ACALA Game demonstrated a consistent revenue stream, starting with $41 and peaking at $126 in early November. The game maintained modest revenue figures around $44 towards the end of December. Weekly downloads were relatively consistent in October and early November, with a peak of 458 in mid-October, but dropped to zero in the latter part of the quarter.

Three Kingdoms: Overlord from BEKKO GAMES had a low but steady revenue stream, starting at $15 and peaking at $55 in the last week of November. There were no significant weekly download figures reported throughout the quarter.

Epic War: Thrones 3 Anniv. by Archosaur Games showed a varied revenue pattern, starting low at $5 and peaking at $60 in the second week of November, and ending the quarter at $15. Weekly downloads showed a peak of 96 in early November but dwindled to zero by the end of December. Active user trends followed a similar pattern, peaking at 79 in early November and gradually decreasing to 25 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022